cortex.polyutils.Surface.get_euclidean_patch¶
-
Surface.
get_euclidean_patch
(vertex, radius, old_version=False)¶ return connected vertices within some 3d euclidean distance of a vertex
- Parameters
- - vertexone of [scalar int index | list of int indices | numpy array of int indices]
vertex or set of vertices to use as seed
- - radiusnumber
distance threshold
- - old_versionboolean (default=False)
True = Use vertex adjacency to select patch (can cause errors in odd situations) False = Use poly adjacency to select patch (solves problem where a single edge but no polys connect two regions within the patch, makes geodesic distance errors)